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M240B

Machine gunZPBlack MarketPermanentAdded Mar 2016

This general-purpose machine gun has been used by many armies and seen many different wars. It uses 7.62mm rounds, pistol grip and a bipod.

Open compare CrossFire Wiki
M240B
Head 169 kills in one
Chest 39 3 to kill
Fire rate 560 rounds a minute
Time to kill 214 ms chest shots, 100 HP
Magazine 100 100 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market

Damage by hit box

Head: 169 damage Neck: 39 damage Chest: 39 damage Stomach: 46.8 damage Arms: 39 damage Hands: 39 damage Thighs: 27.3 damage Lower legs: 27.3 damage Feet: 27.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 169 1 0 ms
Head (edge) Outer head hit box ×1.2 156 1 0 ms
Neck ×0.3 39 3 214 ms
Chest Collarbones and upper spine ×0.3 39 3 214 ms
Stomach Lower spine and pelvis ×0.36 46.8 3 214 ms
Arms ×0.3 39 3 214 ms
Hands ×0.3 39 3 214 ms
Thighs ×0.21 27.3 4 321 ms
Lower legs ×0.21 27.3 4 321 ms
Feet ×0.21 27.3 4 321 ms

Base damage 130, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 560 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate560 RPM
  • Magazine100 + 100
  • Range400
  • Damage falloff0.0018
  • Movement speed−22.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second364
  • Damage in one magazine3,900
  • Knockback0.25

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery60%
  • Cushion50%
  • Wood40%
  • Tyres33%

Against other machine guns

  • Head damage Better than 91%
  • Chest damage Better than 91%
  • Fire rate Better than 9%
  • Time to kill (chest) Better than 23%
  • Damage per second Better than 58%
  • Magazine Better than 19%
  • Range Better than 50%
  • Damage falloff Better than 81%
  • Movement penalty Better than 40%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0090.00850.00960.00920.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.068-0.0675-0.095-0.0705-0.11
Horizontal kick-0.06-0.06-0.06-0.06-0.06

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage90
  • Accuracy91
  • Rate of fire54
  • Recoil (lower is better)99
  • Weight (lower is better)75

The 0–100 bars from the official weapon list. Magazine 100 / 100.

Records

  • Item codeC0533
  • Seen in inventories here312 players
  • Game record#882 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.