The Vektor SS-77 is a PKM based general-purpose machine gun developed in the republic of South Africa. Its strong striking power is due to the 7.62mm NATO rounds it fires.
Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).ConfirmedZ8Games + Wiki
Item ShopBought outright in the game’s Item Shop.One sourceWiki
Free for everyoneEvery account starts with it.One sourceWiki
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiItem Shop, Black Market, Free for everyone
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
175.5
1
0 ms
Head (edge) Outer head hit box
×1.2
162
1
0 ms
Neck
×0.3
40.5
3
207 ms
Chest Collarbones and upper spine
×0.3
40.5
3
207 ms
Stomach Lower spine and pelvis
×0.36
48.6
3
207 ms
Arms
×0.3
40.5
3
207 ms
Hands
×0.3
40.5
3
207 ms
Thighs
×0.21
28.3
4
310 ms
Lower legs
×0.21
28.3
4
310 ms
Feet
×0.21
28.3
4
310 ms
Base damage 135, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 580 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate580 RPM 515 when worn out
Magazine100 + 100
Range400
Damage falloff0.0018
Movement speed−22.4%
Reload animation×1
Draw animation×1
Chest damage a second392
Damage in one magazine4,050
Knockback0.25
Through armour and walls
Through a helmet90% of damage
Through body armour90% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery60%
Cushion50%
Wood40%
Tyres33%
Against other machine guns
Head damageBetter than 95%
Chest damageBetter than 95%
Fire rateBetter than 21%
Time to kill (chest)Better than 26%
Damage per secondBetter than 68%
MagazineBetter than 19%
RangeBetter than 50%
Damage falloffBetter than 81%
Movement penaltyBetter than 44%
Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0073
0.0062
0.011
0.0072
0.015
Maximum spread
0.145
0.145
0.16
0.145
0.205
Vertical kick
-0.11
-0.09
-0.115
-0.1
-0.11
Horizontal kick
-0.06
-0.055
-0.07
-0.065
-0.08
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage94
Accuracy92
Rate of fire56
Recoil (lower is better)93
Weight (lower is better)74
The 0–100 bars from the official weapon list. Magazine 100 / 100.
Records
Item codeC0805
Seen in inventories here204 players
Game record#1325 (matched by name)
Plays like
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