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Seraphina

Player #10857055

Champa

Grand Marshal
Grand Marshal 224,176,011 EXP · level 101
2BigMacsPls Playing Seraphina Fetched
Win rate27.7K won, 26.9K lost
K/D810.4K kills, 392.6K deaths
Headshots369.4K headshot kills
Matches 159.9K
Kills a match 5.1
Kills 810,420
Deaths 392,609
Headshot kills 369,424
Wins 27,677
Losses 26,878
Draws 1,224

Kills by weapon type

Rifles: 231,965 (27.6%)Snipers: 390,463 (46.4%)SMGs: 8,654 (1.0%)Machine guns: 75,247 (8.9%)Shotguns: 15,134 (1.8%)Pistols: 42,024 (5.0%)Melee: 73,619 (8.8%)Grenades: 4,075 (0.5%) Snipersfavourite
  • Rifles231,96527.6%
  • Snipers390,46346.4%
  • SMGs8,6541.0%
  • Machine guns75,2478.9%
  • Shotguns15,1341.8%
  • Pistols42,0245.0%
  • Melee73,6198.8%
  • Grenades4,0750.5%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 9
ScoutGrade A · Lv 9
SniperGrade A · Lv 9
EliteGrade A · Lv 9
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 1
Primary M4A1-S-JewelryM4A1-S-Jewelry
Throwables Flashbang-RibbonsFlashbang-Ribbons
Bag 5
Secondary COP 357-DominatorCOP 357-Dominator
Throwables FB-Noble TitaniumFB-Noble Titanium
Bag 7
Secondary Colt-GlitchColt-Glitch
Melee Woof-WoofWoof-Woof
Throwables Flashbang-MinotaurFlashbang-Minotaur
Bag 12
Primary M4A1-S-DemonM4A1-S-Demon
Throwables Smoke-CosmosSmoke-Cosmos
Bag 16
Melee Mini BoltMini Bolt
Throwables Grenade-Nice GiftGrenade-Nice Gift
Bag 21
Secondary USP-PiggybankUSP-Piggybank
Throwables FLASHBANGFLASHBANG
Bag 22
Secondary M66-PunkSkullM66-PunkSkull
Throwables SMOKESMOKE
Bag 23
Secondary Golden AnacondaGolden Anaconda
Throwables FLASHBANGFLASHBANG
Bag 24
Secondary D.E-XmasD.E-Xmas
Throwables SMOKESMOKE
Bag 25
Secondary D.E-XmasD.E-Xmas
Melee Dao-RoyalDao-Royal
Throwables FLASHBANGFLASHBANG
Bag 27
Melee Empty